Project Framegen tells your game you're running an RTX 4090. The game hands over everything a 4090 gets: DLSS Frame Generation, the multiplier, the full DLSS stack. Then it renders extra frames in between your real ones. Same PC, more frames.
Frame gen is not free frames. It trades VRAM and a little latency for smoothness, and past a certain multiplier it costs you more than it gives. Set your real numbers and read the honest verdict.
Frame Generation is gated behind top-tier NVIDIA hardware. Framegen removes the gate by changing one thing only: what the game is told. Your real card, your drivers and your system stay exactly as they were.
The game checks who it is talking to, sees a 4090, and unlocks the whole feature set: DLSS Frame Generation with its multiplier, the full DLSS DLL stack, and Reflex to claw the latency back.
Framegen places those files next to your game's executable, and takes every one of them back out again the moment you hit Clean.
Plenty of people buy Framegen and barely touch the multiplier. Steam, Epic, EA, Ubisoft, GOG and Rockstar all get scanned into one window with real cover art, so every game you own sits in a single place you can actually launch from.
No more hunting through four launchers to remember what you own. Framegen reads your installs from every store, pulls the cover art, works out the right executable for each game, and puts the lot on one screen.
Click a cover to play. Set graphics, resolution, display mode and upscaling per game while you are there. Frame generation is sitting right there if you want it, and completely ignorable if you don't.
One window, every launcher, real cover art. Blue means the frame gen files are deployed and the game is ready to launch. Red means the app found anti-cheat and will not let you inject.
Frame Generation arrives in new titles and in patches constantly, so any list we printed here would be wrong within a month. NVIDIA keeps the official one. Every game on it with Frame Generation is a game Project Framegen can unlock on your card.
You do not have to match anything by hand, either. The app scans all six launchers, works out which of your installed games have a frame generation path, and says so plainly when one does not.
Project Framegen carries an anti-cheat detector. It reads the game folder for EasyAntiCheat, BattlEye, PunkBuster, EA AntiCheat, Riot Vanguard and Denuvo Anti-Cheat, and it recognises these titles by name for the kernel and server side systems that leave nothing on disk. Every one of them is flagged red before you can inject.
The order matters, step four especially. Skip it and you get crashes instead of frames.
Framegen finds your installed games across Steam, Epic, EA, Ubisoft, GOG and Rockstar, and pulls the real cover art for each one.
Click a cover. Framegen has already worked out which .exe is the actual
game, past the launcher shims and helpers.
One click drops the frame gen files beside that executable. One click on Clean takes every last one back out, with nothing left behind.
Always start an injected game from inside the app. It loads the spoof first, then hands off to the game. This step is not optional.
Every installed game as a tile you actually recognise, pulled from the launcher that owns it.
Deploy the files with one click, remove them with another, including the mod's own leftovers.
Graphics preset, resolution, display mode, upscaling method and quality, and the multiplier, saved per title and edited in-app.
Multiplayer titles are flagged red before you can inject, so you never do it by accident.
Your key locks to your machine's hardware ID the first time you activate it. No accounts, no login.
Finds the real game executable past launchers and helper processes, with a manual override for the ones that hide well.
The multiplier decides how many frames get invented between each pair of real ones. Two and three are clean almost everywhere. Four is where some games start to break up. Five and six we would rather you didn't.
| Multiplier | Verdict | What you will actually see |
|---|---|---|
| 2× | Safe | A large, clean gain in nearly every game, with the least added latency. If you just want free frames without thinking about it, stay here. |
| 3× | Sweet spot | The best balance we have found. Noticeably smoother than 2× and still clean in the great majority of single player titles. This is the default for a reason. |
| 4× | Careful | Too much for some games. Worth trying, but the moment you see judder or the frame pacing goes uneven, drop back to 3×. Do not fight it. |
| 5× | Avoid | Expect stutter. There is almost no case where this is the right answer, and the frames stop feeling connected to what you are doing. |
| 6× | Avoid | It will make your game stutter. We do not recommend it at all. Stay in the 2× to 3× range and you will actually enjoy the result. |
This is the single thing that decides whether you get a big smooth gain or a stuttery mess. Every generated frame has to live in VRAM, and frame generation uses a lot of it. If your card is short on memory the frames have nowhere to go, and your game stutters instead of speeding up.
Only ever start an injected game from inside Project Framegen. Boot it straight from Steam, Epic or a desktop shortcut and you will get errors and crashes, because the spoof never loaded.
If the selected executable does not start the game, or the injection clearly did not take, pick
the other .exe from the dropdown and run it again. Big games often ship
two, and only one of them is the real one.
Switch variable refresh on in your monitor's menu and in your driver panel. It is the single biggest quality difference you can make, because generated frames land far more evenly.
Every one of these is a real trade-off. We would rather you read them now than find them after you have paid.
This is the big one. On low VRAM cards the generated frames do not fit, and your game stutters instead of speeding up.
Injected games only work when started from Framegen. Launching them any other way ends in errors or a crash.
Generated frames arrive after the fact, so they add latency. Keep Reflex on and your base frame rate up and you will barely notice.
Push past 4× and most games break up. Five and six are on the dial, but we do not recommend them to anyone.
Some engines have no frame gen path at all. Framegen tells you up front rather than failing silently once you are in.
It spoofs a 4090's identity, not its silicon. Weaker cards gain less, sometimes a great deal less.
.exe dropdown
and pick the other one, then inject and launch again. Plenty of games ship a
launcher stub next to the real binary and there is no reliable way to tell them apart from the
outside. If the first pick does not work, the second one usually does.Your key is emailed to you the moment you pay.
Paste it into the app, hit Activate, done.
Keep the PC you actually have.